The Worlds of John Van Stry

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End Game, Wolfhounds Book Six

End Game - Wolfhounds Book #6

The fight has been a long one and a hard one with many unseen events along the way. The end however is here. The last battle of the war. The most important battle of the war. Soon they will leave for Cor Imperii, the capital of the empire. Soon they will launch a head-on attack against Speaker Phillip T Neill of the Democratic People's Republic of Solaria. Soon Chase will do what he swore to do: Kill Neill, personally, tear down the DPRS, abolish the Secret Police, the Loyalty Officers, and re-establish the Empire of Solaria.

There's just one last battle to fight to win the war.

Or is it? The last battle that is. Neill has his doomsday weapon, out there, somewhere, being developed in secret. It could kill billions, maybe more. Whole planets could be wiped out if it's not found and stopped before it can be finished, before it can be used.

There's also other players about. Other star kingdoms who have seen the inevitable decline that Neill and his government started when they lost access to the Tomb after killing off the prior emperor. In a hope to survive, or perhaps just seeing the state of the decaying Democratic People's Republic, they've decided that some of those planets are ripe for the taking.

Which means that this battle may still have a few more rounds left in it before the Wolfhounds can, once and for all, return home.

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